This fascinating primer illustrates how 3D printing can be used in different curriculum areas to engage and inspire your K–12 students. You'll gain insight into the printing process and learn how to best utilize multi-dimensional equipment in your library. Written in non-technical language, the book introduces the technology, shows how to get started, and offers ideas for creating project-based learning models.
Author Lesley M. Cano, a school librarian with considerable experience integrating 3D printing into the school curriculum, discusses how to implement this technology in projects across disciplines ranging from math to fine arts and grade levels K through 12. She offers concrete examples that can be easily adjusted to fit subject areas and developmental needs. The title also includes step-by-step instructions for using freely available software tools along with practical tips and strategies to manage implementation of this innovative new technology.
- Includes an appendix of resources for school librarians to get the most out of three-dimensional design and printing
- Suggests practical lesson ideas for integrating 3D printing into language arts, math, science, and social studies
- Focuses on 3D printing as a tool to engage students in curriculum content and promote hands-on, problem-based learning with a focus on authentic, practical application
- Offers suggestions for policy development and guidelines for managing and implementing this powerful technology