Pierce, J.B. (2008). Sex, brains, and video games: A librarian's guide to teens in the twenty-first century. Chicago, IL: American Library Association.
How do we best reach our teen patrons? Young adult librarians and others who serve them constantly strive to better understand this often-unpredictable audience.
In this insightful guide, Jennifer Burek Pierce provides a fascinating look at today’s teen through the lens of neurological, psychological and educational research. Putting this research in the context of library services, she challenges librarians to question their assumptions about teen patrons and provide new answers based on research finding. Much like early literacy research informed library services to youngest patrons, this provocative book outlines what others who work with adolescents have learned from their professional activities and how that knowledge can encourage new priorities and partnerships in youth services.
Use this research to:
· Help sort out the facts from fiction about adolescent brain development and sexuality
· Equip staff to understand and sensitively interact with teens
· Foster understanding about teens, technology, and multitasking
· Incorporate teen friendly services and activities into the library
(This description was take from the back cover.)
Wednesday, December 12, 2007
Sex, Brains, and Video Games (book)
Labels:
book,
public libraries,
School Libraries,
teens,
videogames,
youth-services